カワイ ユキコ
KAWAI YUKIKO
河合 由起子 所属 京都産業大学 情報理工学部 情報理工学科 職種 教授 |
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言語種別 | 英語 |
発行・発表の年月 | 2013 |
形態種別 | 研究論文(国際会議プロシーディングス) |
査読 | 査読あり |
標題 | INTERACTIVE 3D ANIMATION SYSTEM BASED ON TOUCH INTERFACE AND EFFICIENT CREATION TOOLS |
執筆形態 | その他 |
掲載誌名 | 2013 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO (ICME 2013) |
出版社・発行元 | IEEE |
巻・号・頁 | pp.1-7 |
著者・共著者 | Yasuhiro Akagi,Masayuki Furukawa,Shinya Fukumoto,Yukiko Kawai,Hiroshi Kawasaki |
概要 | Recently importance of tablet devices with touch interface increases significantly, because they attract not only mobile phone users, but also people of all generations including small kids to elderly people. One key technology on those devices is 3D graphics; some of them exceed the ability of desktop PCs. Although currently 3D graphics are only used for game applications, it also has a great potential for other purposes. For example, an interactive 3D animation system for tablet devices has been developed recently and attracts many people. With the system, multiple 3D animations are played depending on view direction and user's gesture input. However, the system still has two critical issues: the first one is a complicated process for data creation, and the other is a conflict on several gestures overlapped at the same position. In the paper, the first issue is solved by using a realtime range sensor and the second one is solved by considering the relationship between the 3D object and the input 2D gesture. The effectiveness of the system was proved by making the real system and creating and manipulating the actual 3D animations. |
DOI | 10.1109/ICME.2013.6607617 |
ISSN | 1945-7871 |
DBLP ID | conf/icmcs/AkagiFFKK13 |
PermalinkURL | http://dblp.uni-trier.de/db/conf/icmcs/icme2013.html#conf/icmcs/AkagiFFKK13 |